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3D Environment AR/VR UX Designer at Lensa

  • Contract
  • Remote, San Francisco, CA

3D Environment AR/VR UX Designer

Responsibilities

  • We are seeking a 3D environment AR/VR UX Designer with strong Figma proficiency and a passion for 3D environments, mapping, and emerging AR/VR technologies.
  • In this role, you will define and execute the visual styling for landmarks across 2D, 2.5D, and 3D configurations-helping shape the look and feel of the next generation of immersive map experiences.
  • This is a highly visual, production-oriented design role focused on creating polished, executive-ready mockups and concept illustrations that represent the future of navigation and spatial visualization.
  • Develop and implement final visual styling for landmarks in 2D, 2.5D, and 3D environments across multiple device and display configurations.
  • Create high-fidelity mockups, comps, and illustrations in Figma, reflecting potential features and product experiences.
  • Collaborate with UX designers, 3D artists, and product stakeholders to ensure design quality, realism, and visual consistency.
  • Generate 3D map visualizations for executive presentations, design reviews, and concept explorations.
  • Integrate insights from mapping, navigation, and AR/VR systems (e.g., Oculus, Meta Quest, Vision Pro, Magic Leap, HoloLens, Vive) to inform visual and spatial design choices.
  • Work within established brand and UI systems while contributing new styles and treatments for future features.
  • Apply an understanding of lighting, scale, and perspective to create visually compelling and contextually accurate map representations.

Skills

  • πŸ’Ό UX Designing
  • πŸ’« AR/VR
  • πŸ–ŒοΈ Figma
  • 🌐 3D modelling
  • πŸ—ΊοΈ Mapping

Qualifications

  • 3+ years of experience in visual design, 3D design, or product visualization
  • Proven proficiency in Figma, including components, variants, and pixel-perfect execution
  • Strong portfolio showcasing high-fidelity visual mockups, ideally within mapping, navigation, AR/VR, or 3D interfaces
  • Experience producing production-ready visual comps for digital environments
  • Familiarity with AR/VR product ecosystems such as Meta Quest, HoloLens, Apple Vision Pro, Magic Leap, HTC Vive, or PlayStation VR
  • Background in cartography, GIS visualization, or navigation UI design
  • Understanding of 3D modeling principles, spatial relationships, or rendering pipelines
  • Strong collaboration skills with cross-functional teams in design, engineering, and product management
  • Bachelor's degree

Benefits

  • No benefits information provided.

Published about 1 hour ago • Expires January 02, 2026 00:01