Product Designer 3
Responsibilities:
- 🌟 Purpose of the Team: The purpose of this team is bringing Windows through Mixed Reality.
- 🌟 Designing for AR, VR etc., the resource will help the team bring the whole of the Windows ecosystem into this space.
- 🌟 Key projects: This role will contribute to bringing Windows to MR.
- 🌟 Typical task breakdown and operating rhythm: The role will consist of 20% meetings, alignments, work sessions, 50% heads down working on tasks, Figma, unity, and the rest of the time will vary depending on the deadlines.
Skills:
- Bachelor's degree in Design, Human-Computer Interaction, or a related field preferred.
- 2+ years of experience in product design, with a focus on XR (AR, VR, MR) or related fields.
- Proficiency in design tools such as Figma, Sketch, or Adobe XD.
- Strong portfolio showcasing experience in designing immersive experiences for XR platforms.
- Experience using prototyping tools for XR, such as ShapesXR, Bezi, or similar, to rapidly visualize and iterate on spatial experiences.
- Excellent communication skills and the ability to articulate design decisions effectively.
- Ability to thrive in a fast-paced, collaborative environment.
Benefits:
- 🌟 Purpose of the Team: The purpose of this team is bringing Windows through Mixed Reality.
- 🌟 Designing for AR, VR etc., the resource will help the team bring the whole of the Windows ecosystem into this space.
- 🌟 Key projects: This role will contribute to bringing Windows to MR.
- 🌟 Typical task breakdown and operating rhythm: The role will consist of 20% meetings, alignments, work sessions, 50% heads down working on tasks, Figma, unity, and the rest of the time will vary depending on the deadlines.
- 🌟 Performance Indicators: Performance will be assessed based on quality of work and quality of deliverables.
Qualifications:
- Bachelor's degree in Design, Human-Computer Interaction, or a related field preferred.
- 2+ years of experience in product design, with a focus on XR (AR, VR, MR) or related fields.
- Proficiency in design tools such as Figma, Sketch, or Adobe XD.
- Strong portfolio showcasing experience in designing immersive experiences for XR platforms.
- Experience using prototyping tools for XR, such as ShapesXR, Bezi, or similar, to rapidly visualize and iterate on spatial experiences.
- Excellent communication skills and the ability to articulate design decisions effectively.
- Ability to thrive in a fast-paced, collaborative environment.
Company:
Suncap Technology
Published about 2 hours ago • Expires April 23, 2026 00:27