AR/VR Interaction Designer UX, UI at APPLIED MATERIALS
- Full-time
- On-site, Austin, TX, United States
- $132k - $181.5k yearly
AR/VR Interaction Designer UX, UI 🏆
At APPLIED MATERIALS we are looking for a UX, UI engineer!
Responsibilities:
- Design user interactions, workflows, and behaviors for AR/VR applications, emphasizing clarity and real-world usability.
- Create logical spatial layouts that facilitate task completion without the need for complex model creation.
- Define engagement patterns (gaze, gesture, controller, hand tracking) and specify user interactions with objects and information.
- Develop prototypes ranging from low to mid fidelity in Unity/Unreal or XR tools to quickly validate interactions.
- Collaborate with developers to implement interactive features, enhance UX patterns, and assess feasibility.
- Iterate on designs based on feedback from users, subject matter experts (SMEs), and engineering teams.
- Work closely with engineers, instructional designers, and AR/VR developers to convert workflows and technical processes into intuitive immersive experiences.
- Provide design guidelines, annotated mockups, and interaction specifications for developers.
- Clearly communicate design intent and advocate for user-centric spatial solutions.
- Import and organize existing CAD models and 3D assets into functional AR/VR scenes.
- Identify asset requirements and liaise with 3D artists when higher-fidelity models are needed, without being responsible for full asset creation.
- Optimize environment layouts for usability and performance (scale, affordances, lighting, navigation flow).
- Generate UX specifications, interaction schematics, layout standards, and behavioral documentation.
- Contribute to a cohesive design language for AR/VR applications that can be utilized across various training and operational scenarios.
- Apply effective user research methodologies to identify challenges and guide design decisions.
- Conduct usability testing and gather user feedback to ensure designs effectively address real-world challenges.
Skills:
- Minimum of 3 years of experience in AR/VR, interaction design, product design, or spatial UX.
- Comprehensive understanding of spatial computing concepts, ergonomics, and user workflows in 3D settings.
- Proficiency in using Unity or Unreal for interaction prototyping.
- Capability to storyboard user interactions, convey system logic, and design straightforward user pathways.
- Comfortable handling CAD or 3D assets for layout and interaction purposes.
Benefits:
- 💰 Salary: $132,000 - $181,500 per year
Qualifications:
- Minimum of 3 years of experience in AR/VR, interaction design, product design, or spatial UX.
- Comprehensive understanding of spatial computing concepts, ergonomics, and user workflows in 3D settings.
- Proficiency in using Unity or Unreal for interaction prototyping.
- Capability to storyboard user interactions, convey system logic, and design straightforward user pathways.
- Comfortable handling CAD or 3D assets for layout and interaction purposes.
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Published about 3 hours ago • Expires April 15, 2026 00:03