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AR/VR Interaction Designer UX, UI at APPLIED MATERIALS

  • Full-time
  • On-site, Austin, TX, United States
  • $132k - $181.5k yearly

AR/VR Interaction Designer UX, UI 🏆

At APPLIED MATERIALS we are looking for a UX, UI engineer!

Responsibilities:

  • Design user interactions, workflows, and behaviors for AR/VR applications, emphasizing clarity and real-world usability.
  • Create logical spatial layouts that facilitate task completion without the need for complex model creation.
  • Define engagement patterns (gaze, gesture, controller, hand tracking) and specify user interactions with objects and information.
  • Develop prototypes ranging from low to mid fidelity in Unity/Unreal or XR tools to quickly validate interactions.
  • Collaborate with developers to implement interactive features, enhance UX patterns, and assess feasibility.
  • Iterate on designs based on feedback from users, subject matter experts (SMEs), and engineering teams.
  • Work closely with engineers, instructional designers, and AR/VR developers to convert workflows and technical processes into intuitive immersive experiences.
  • Provide design guidelines, annotated mockups, and interaction specifications for developers.
  • Clearly communicate design intent and advocate for user-centric spatial solutions.
  • Import and organize existing CAD models and 3D assets into functional AR/VR scenes.
  • Identify asset requirements and liaise with 3D artists when higher-fidelity models are needed, without being responsible for full asset creation.
  • Optimize environment layouts for usability and performance (scale, affordances, lighting, navigation flow).
  • Generate UX specifications, interaction schematics, layout standards, and behavioral documentation.
  • Contribute to a cohesive design language for AR/VR applications that can be utilized across various training and operational scenarios.
  • Apply effective user research methodologies to identify challenges and guide design decisions.
  • Conduct usability testing and gather user feedback to ensure designs effectively address real-world challenges.

Skills:

  • Minimum of 3 years of experience in AR/VR, interaction design, product design, or spatial UX.
  • Comprehensive understanding of spatial computing concepts, ergonomics, and user workflows in 3D settings.
  • Proficiency in using Unity or Unreal for interaction prototyping.
  • Capability to storyboard user interactions, convey system logic, and design straightforward user pathways.
  • Comfortable handling CAD or 3D assets for layout and interaction purposes.

Benefits:

  • 💰 Salary: $132,000 - $181,500 per year

Qualifications:

  • Minimum of 3 years of experience in AR/VR, interaction design, product design, or spatial UX.
  • Comprehensive understanding of spatial computing concepts, ergonomics, and user workflows in 3D settings.
  • Proficiency in using Unity or Unreal for interaction prototyping.
  • Capability to storyboard user interactions, convey system logic, and design straightforward user pathways.
  • Comfortable handling CAD or 3D assets for layout and interaction purposes.

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Published about 3 hours ago • Expires April 15, 2026 00:03